Valve is accelerating its jump into the hardware business. That's a takeaway many readers may get from today's three-in-one announcement of new Steam-branded hardware:...
Indie developer Supercrit continues to be an example of what not to do when developing games via Kickstarter and Steam's Early Access service. PCGamer reports...
When working with publishers, don't burn bridges -- no matter how bad it gets. That's according to Tamas Kozak of Invictus Games, who today delivered a...
Eurogamer reports that L.A.-based indie studio Robotoki plans to shut down and place all development on hiatus due to lack of funds."This week we are ceasing...
Developer and BitSummit director James Mielke gave an excellent English language talk at GDC 2014 about where the Japanese indie scene came from, where it is...
- Shigeru Miyamoto succintly reflects on his approach to development. Late last week, Nintendo frontman Shigeru Miyamoto sat down for a brief, consumer-focused interview...