Valve is accelerating its jump into the hardware business. That's a takeaway many readers may get from today's three-in-one announcement of new Steam-branded hardware:...
Steam Direct, Valve’s new self-publishing option and Greenlight replacement, is officially up and running. Thanks to that, Valve has dropped a new blog post...
In 2016, consumers spent $41 billion on mobile games, surpassing PC and consoles as the largest game segment. Individually, mobile gamers spend an average...
VR enthusiasts, take note: Virtual Reality Developers Conference organizers want to let you know that the deadline to register early for VRDC Fall 2017...
Google has acquired the virtual reality-focused development studio Owlchemy Labs. Neither party disclosed the specifics of the deal, but Owlchemy did say that its development...
There's an interesting expert discussion over on IGN that looks at the psychology behind the Pay-to-Loot systems found in many modern games. For context, "Pay-to-Loot"...
- Swedish politician Rickard Nordin, speaking to Glixel about his interest in streaming video games.If you're making games in 2017, you probably know that...